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View Full Version : The Player Profiles - I'm disliking this new tool


cashcow
02-25-2009, 12:06 AM
Your database was a nice to have for looking up Items, but since you began collecting character-profiles I really wonder how far you might go.

Another quite famous "botter" from the german community told me that it would even be possible to generate high detailed player profiles, each bot counting about 5000 characters.

But even the "little" information you make available for everyone is too much than I want others to get with just typing my character's name into a field.

Why should everyone know, what I've equiped, why should everyone know, what my K/D-Ratio is, why should everyone know when I was at the Tortage trader the last time?

I ask you to change the data-collection-procedure from a active but imperceptible into a passive but controllable one.

That means that players who want their characters to be logged have to visit the bot and give him a tell with a command (something like !update) to create or update a character's profile.

Now, finally: I don't want my characters in your database but still want to visit Tortage some times, so how do we get your bot not logging my characters?

Comet
02-26-2009, 10:58 PM
Just to let you know YG has taken procedures to ensure players privacy. you can send them an email to make your profile private.

This way the only information available to anyone is the information you can already get in game.
A couple of guild mates of mine have made they're profiles private since they didn't want they're gear to be seen and they're quite happy with how things are.

Anyway, I understand your point but please don't take this the wrong way. You can always ignore this feature all together. But for other players that like to see stuff like most popular classes in the server and so on this is a useful tool.

cashcow
02-27-2009, 02:54 PM
I just discovered that also guilds are logged now. I wonder, when they start logging your played time and that sort of information.

The problem I see is, that the players don't know that they're logged until someone tells 'em.
Some people do not read the forums and maybe one day they ask: "Hey, is there a database or something to look up some items?" and people answer "Yes, look here, aoc.yg.com, and by the way, whats that crappy equip you wear, noob?"

If people want this information and want to be logged: Great! Then they should tell the bot "please log my data and make it public"
But if people don't want to be logged by third (of course Funcom has all that information for safety reasons) why do they have to contact those people?

It's like the old roleplayer - pvper thing. The roleplayers have their very own kind of pvp but the pvpers simply ignore that and kill roleplayers anyway, disturbing their whole experience of gameplay.
The bot is a pvper, the players are the roleplayers. If the roleplayers don't want to pvp, they will get pvped anyways and there is no non-pvp-but-rp-server.


Finally: As you can make your profiles private, why is there no information about that on the page? And what do I have to do to make them private? I dunno?

Nunduniel
03-01-2009, 08:14 PM
I just discovered that also guilds are logged now. I wonder, when they start logging your played time and that sort of information.

The problem I see is, that the players don't know that they're logged until someone tells 'em.
Some people do not read the forums and maybe one day they ask: "Hey, is there a database or something to look up some items?" and people answer "Yes, look here, aoc.yg.com, and by the way, whats that crappy equip you wear, noob?"

If people want this information and want to be logged: Great! Then they should tell the bot "please log my data and make it public"
But if people don't want to be logged by third (of course Funcom has all that information for safety reasons) why do they have to contact those people?

It's like the old roleplayer - pvper thing. The roleplayers have their very own kind of pvp but the pvpers simply ignore that and kill roleplayers anyway, disturbing their whole experience of gameplay.
The bot is a pvper, the players are the roleplayers. If the roleplayers don't want to pvp, they will get pvped anyways and there is no non-pvp-but-rp-server.


Finally: As you can make your profiles private, why is there no information about that on the page? And what do I have to do to make them private? I dunno?

That makes up for a nice comparison:
Lets say the bot is a PVP-guy and the scanned character the RP-ler.
As law clearly states that what we are doing is allowed we would be on a PVP-Server and the RP would be unhappy as their interaction does not live up to his personal view of playstyle.
In the game a reasonable RPler would try to whisper the PVPler and ask him to not to kill him as he wants to pursuit some RP-activity or whatever.
Analogue we ignore characters which have been reported to us to not want to be in the database.

cashcow
03-01-2009, 10:07 PM
That makes up for a nice comparison:
Lets say the bot is a PVP-guy and the scanned character the RP-ler.
As law clearly states that what we are doing is allowed we would be on a PVP-Server and the RP would be unhappy as their interaction does not live up to his personal view of playstyle.
In the game a reasonable RPler would try to whisper the PVPler and ask him to not to kill him as he wants to pursuit some RP-activity or whatever.
Analogue we ignore characters which have been reported to us to not want to be in the database.
Indeed a nice comparison, but let us finish it.
We say the bot is a PVP-guy and the scanned character the RP-ler.
We say the RPler would try to whisper the PVPler and ask him not to kill him.

So it would be nice if I could simply /tell the bot ingame not to scan my character as I can simply /tell the PVPler.

I don't know if there is a command needed, but a simple !ignore might work?

Argothep
03-06-2009, 01:33 PM
I dislike that the bot adds random players and misses real guild members.
Some mebers of my guild are listed, some are listed as guildless.

Also it's impossible to add specific characters to the guild list, I want control of the Info that is shown about my guild.


Regards

Nukluk
03-06-2009, 07:18 PM
I'm going to flip the coin over.

I really like seeing stuff about players and guilds on YG, and I don't mind having my toon up. In fact, it's useful to me if I'm eating lunch at my desk and want to review something about my character, or share the link with friends. But that is just my personal likes.

I understand why some players would not want it, as we all have different preferences. I'm glad that YG is providing a way to make the characters private when requested.

I suspect (but am unsure) that if a character's information is private, then they would not show up on their guild's roster. Thoughts and/or conformation?